Resident Evil: Welcome to Raccoon City (2021) 1080p YIFY Movie

Resident Evil: Welcome to Raccoon City (2021) 1080p

Once the booming home of pharmaceutical giant Umbrella Corporation, Raccoon City is now a dying Midwestern town. The company's exodus left the city a wasteland with great evil brewing below the surface. When that evil is unleashed, the townspeople are forever changed and a small group of survivors must work together to uncover the truth behind Umbrella and make it through the night. —brandon_bee_10

IMDB: 5.68 Likes

  • Genre: Action | Horror
  • Quality: 1080p
  • Size: 1.99G
  • Resolution: 1920*800 / 23.976 fpsfps
  • Language: English 5.1  
  • Run Time: 107
  • IMDB Rating: 5.6/10 
  • MPR: R
  • Peers/Seeds: 209 / 2981

The Synopsis for Resident Evil: Welcome to Raccoon City (2021) 1080p

Once the booming home of pharmaceutical giant Umbrella Corporation, Raccoon City is now a dying Midwestern town. The company's exodus left the city a wasteland with great evil brewing below the surface. When that evil is unleashed, the townspeople are forever changed and a small group of survivors must work together to uncover the truth behind Umbrella and make it through the night. —brandon_bee_10

The Director and Players for Resident Evil: Welcome to Raccoon City (2021) 1080p

[Director]Johannes Roberts
[Role:]Robbie Amell
[Role:]Kaya Scodelario
[Role:]Hannah John-Kamen

The Reviews for Resident Evil: Welcome to Raccoon City (2021) 1080p

Trying To Welcome the Gamers to The RebootReviewed byrgkarimVote: 7/10


The Atmosphere:If you have played a Resident Evil game, at least most of them, then you will know that the game is a horror element that was the master of jump scares. I can say that this film tries to mirror the element of the first game to the letter, working hard to use the quiet spaces, shadows, and off camera angles to pull you back into the game that started it all. It does a fantastic job sort of recreating the feel of Racoon City, tying all the players into their respective areas and recreating the scenery the PlayStation created years ago. It works well, and feels like a video game to an extent, which makes a nerd like me feel very welcome.

The Pace:To some degree, the pace wins points, because it is not bogged down by the usual introduction sluggishness that origin movies can be. Racoon City gets right to the appetizers to tempt you to stay, and keeps serving you the courses of Zombies that will deliver what the target audience was coming in for. This pace will continue for most of the movie, and offer little down time to get sidetracked on, so plan your drinks and food accordingly.

The Action Feels Resident Evil:The first movie series made our lead character a Matrix like ninja in the world of Resident Evil, which many of my friends liked. However, this movie tones that action down and instead gives you a closer representation of what is involved in the game. It's not super jumps, fists punches, and gun tricks made famous in the Western genre. No, Racoon City is all about the heroes having to aim their shots, choose their tools, and conserve ammo, as they semi-explore the world they are trapped in as the countdown timer continues tick away. While not the most exciting for most of the time, it does accomplish more of the feel of Resident Evil, which again makes the gamer in me very happy, while the movie goer a little sad at not getting more strategy.

Funny:Often unintentional, but sometime timed well, Racoon City happens to have some comedy on hand to get a chuckle or two out of me. Whether it's the quick wit of the two leads mouthing off, the incompetence of several members somehow making their bad luck work, or even the throwback to the 90s, you'll find a good laugh here in this film. Resident Evil's Racoon City certainly offers some fun moments to skirt by break up the montage of horror elements that are crammed into this movie.

The Acting:I'm sort of mixed on this, but given the material they had to work with, I think most of the people accomplished the roles they were set out to do. The Kaya Scodelario has the survival-horror lead down as Claire, she's tough, gusty, and resourceful, and has a bit of the tortured soul performance down quite well. I wanted more time with her, but she works well with the cast she is thrown into and again is a good role for her. Robbie Amell as Chris is fine to be honest, gun toting and the bravado that 90s cop role made famous in its action hero days. It's stereotypical and rather one dimensional, but again works for me in the long run. Hannah Joh-Kamen is a more modern twist on Jill, and I like the promise of her, but can't say the execution was the fullest extent to the character I know from the games. Again, more time needed with her, but the parts she did get to shine were rather bright and fun to watch. Avan Jogia, plays a certain spin on the character I remember from the games, and given the direction they gave him... he accomplishes the funny bit for me. I had fun with the dude and he made his awkwardness work for the role, even though again he does not match the rogue we know from the series.

The Nostalgia:This seems to be the selling point hot trend, but Resident Evil accomplishes immersing you back into the feel of the game, or should I say games. Both first and second games are merged in this movie, and with it comes plenty of things that make you want to replay the games once again. Certain landmarks are made very prominent early on in the game, alongside those famous Easter Eggs fanboys like me love hunting for as the movie unfolds. Classic looks of the guns, the feel and sound of the zombies, and even several of the puzzles are referenced in this game and it works super well. The computer animation and makeup have given you a few of the enemies that may give you goosebumps, but Racoon City accomplishes the goal of bringing so much back, that it should get fans clapping for the fun at hand.

DISLIKES:The Pace;Wait, what? Yes, I liked the pace for an entertainment perspective, but from a story perspective it suffered for me. Racoon City's movement feels much like a Syfy channel movie, where there are few breaks or times to really give us the elements of solving the mystery or getting out of a jam. Character introductions, action scenes, and more suffer because we are trying to keep it all balanced and it was a bit of hinderance for the overall quality.

Not Scary for the Most Part:Most likely I'm desensitized, but the movie is not the horror movie of the year as some may advertise on the posters or reviews. Most of the film accidentally comes off comedic, thanks to the dialogue writing, and with so much of the stuff moving so quickly, you don't really get time to drink in the horror or use the techniques that the game did so well. I know 20 hours vs 1.5 makes a big difference, but advertising as horror means trying to keep that atmosphere alive and keep me on the edge in some way. Did it have its moments? Of course, but the fast pace mentioned dilutes the full experience and we are kind of left with a Meh moment.

The Dialogue:Why the F word continues to reign king of being overused, I don't know. Resident Evil is all about the F bomb and while it may not affect others, it again gets overdone that it loses the full blow that it normally has. Not only does it take the edge off the scary moments, but it's just stupid to think we could not come up with better wording or wittier writing that the game already set the stage with years ago.

The Shadow use:While it sets the stage and sort of hits the famous creep factor the first game did, the darker picture of the movie also took away from it as well. Much of the movie is an uglier amber, and often goes too dark or blacked out to get the full effects. The game of course did have darkness moments, but either getting to adjust your television, or the lighting sources they programmed in made up for that. In this film though, that was not accomplished for me and I'd have like a few work arounds, especially at the beginning to help alleviate the darkness.

A little Too Much On the 90s:A running gag, or maybe trying to set us back into the decade, Racoon City sometimes hit us over the head too much with the running gas of the past. Enjoyable at times sure, but the constant reminder of the tempered again got in the way of the story for this reviewer and tried too hard to be funny with it.

The Story/Character Usage:Hands down the worst part of the film is the story, not because it was not interesting, but because it was too crammed. There was a reason there are two games that exist to tell the events of the T-Virus' origin, so trying to cram them together in 1.5 hours was a bold move to say the least. Racoon City's story is very jumpy, with minimal transitions between the two to three story arcs in an attempt to pull everything together. All the build ups and gradual clue finding are rather lacking, the survival elements and character bonding are lackluster, with hasty banter to tell us they are close. I was not connected to many of these characters and would have liked more time to really enjoy their attempts to battle the horde that awaited them. Throw in more time with other common enemies to program in, and we may have had the right chemistry to really maximize the inclusion of everyone. Yet Racoon City's attempt to do so much, might have been a little more than could be handled.

The VERDICT:Overall, I had fun with Racoon City and found the video game movie enjoyable in how it kept to the roots of the game it's based on. It's got a lot of shared foundations and atmosphere the game had years to immerse us in. The action and setting are very much like the game, and I appreciate the humor that came with it in most of their jokes and attempts at humor. Yet the nostalgia factor is a big driving force of this installment, and will certainly be a big thumbs up for the target audience of gamers that this director seemed to be reaching out to greet. However, the movie is two games in one, and that gusto to bring the worlds together might have been a bit too big of a bite to handle for the time limit they granted. Racoon City's pace keeps things moving, but at the sacrifice of worthwhile plot and character usage that a full plate like this needs. It's horror element is worthy at times, but often is eroded by the writing, comedy, and lack of horror planning that the pace did not give time to achieve. Still... it's worth a view for the gaming audience and fans of the originals, but for the general fanbase of movies, you are most likely skipping this one that has the story a bit too all over the place.

My scores are:

Action/Horror/Sci-Fi: 6.5Movie Overall.

Trash B movie trying to make money with the lowest effortReviewed byXavier_StoneVote: 1/10

The story is predictable and the characters are always the same. Nothing new in this rehash of the same old zombie story. The budget is much lower than previous versions and the writer/director are unable to create much of anything of value.

Dark scenes throughout to keep the CGI expenses low and make it easier to film.

Don't bother...Reviewed bylarevalVote: 1/10

It makes the Milla Jovivich films even better to me. This is an awfully executed, boringly disjointed, terribly miscast, soulless mix of two games and crushingly bad movie experience. On top of that: worst CGI I've seen in quite a bunch of years. The jump-scares are cheap and without the tension nor the build up like in the games and some of the previous movies. I don't know what is Kaya Scodelario doing here. The franchise (even being what it is), the actors and we as the audience deserve so much better than this.

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